AI Insights · Timothy · January 2022
Top 5 Simulator Games in Panama Q4 2021
Discover the performance of the top 5 simulator games in Panama during Q4 2021, including weekly revenue, downloads, and active user trends.
During the fourth quarter of 2021, the top 5 simulator games on the unified platform in Panama showcased varied performance trends in terms of weekly revenue, downloads, and active users. Here's a closer look at each game's performance, based on data from Sensor Tower.
Athletics Mania: Track & Field saw an increase in weekly revenue, starting at around $81 at the beginning of October and peaking at approximately $401 by the end of December. Weekly downloads fluctuated, with a notable peak of 56 downloads in mid-October and a low of 4 downloads in the week leading up to Christmas. Active users followed a similar trend, starting at 72 in late September and dropping to 33 by the end of December.
The Wolf: Online RPG Simulator experienced significant fluctuations in revenue, with a notable spike to $454 in the week of December 20. Downloads remained relatively stable, averaging around 500 per week, with a slight dip in December. Active users also showed stability, averaging around 1.5K, with minor fluctuations throughout the quarter.
Strawberry Shortcake Bake Shop maintained consistent weekly revenue, with an increase from $49 in late September to a peak of $106 in the last week of December. Downloads showed a downward trend, starting at 305 in late September and decreasing to around 249 by the end of December. Active users followed a similar pattern, starting at 687 and ending the quarter at 607.
Makeover Games: Makeup Salon had a varied revenue performance, peaking at $119 in late September before fluctuating throughout the quarter and ending at $14 in the final week of December. Downloads remained strong, starting at 1.6K in late September and peaking again at 1.6K in the last week of December. Active users also saw fluctuations, starting at 4.2K in late September, dipping to 2.4K in mid-December, and rising again to 4.2K by the end of the year.
Monthly Idol showed consistent weekly revenue, averaging around $50 throughout the quarter, with a peak of $92 in early December. Unfortunately, download and active user data were not available for this game during the quarter.
For more detailed insights and data, visit Sensor Tower.